# We talk multichannel to connect donors but how about multi sensory?

- Link: https://fundraising.co.uk/2015/11/14/we-talk-multichannel-to-connect-donors-but-how-about-multi-sensory/
- Published: 2015-11-14T11:22:02+00:00
- Author: Lucy Gower

**A fundraiser has done a great job when a supporter truly connects with a cause
that they care about. A fundraiser has done an excellent job when the supporter 
also understands the difference their contribution has made and is proud and inspired
that their support has enabled the charity to make change happen.**

The majority of people are not inspired by spread sheets, data and stats. They are
not inspired by a rational business case. They are inspired when they feel something.
Any fundraiser truly committed to raising as much they as they can for their cause
will be working on their abilities to engage people emotionally as well as rationally.
I’m not saying that the business case and the data are not important, the numbers
must stack up, your evaluations must be robust and your finances transparent, but
it is the emotional connection that inspires supporters decisions to help.

Great fundraisers work hard to connect themselves and be inspired about the cause
that they fundraise for, because only when you are inspired can you inspire others.

## Advertisement

![Frontline Virtual Reality](https://www.fundraising.co.uk/wp-content/uploads/2015/
11/frontline-virtual-reality.jpg)

If you can’t take your donors to your projects, you can bring your projects to your
donors through virtual reality.

So when at IFC last month, [Marcelo Iniarra](http://frontlinevirtualreality.com),
Argentina’s guru of fundraising innovation showed me what he had been working on
I got really excited. He shared with me the story the work of the [Temaiken Foundation](http://www.temaiken.org.ar),
an animal reintroduction program in Argentina. He showed me the release of two Aguara
Guazu (a species of wolf) back into their natural habitat.

> The Frontline Virtual Reality team shooting a new VR production for Temaiken foundation
> near Mar Chiquita lagoon, with…
> Posted by [Frontline Virtual Reality](https://facebook.com/Frontlinevirtualreality)
> on [Thursday, 22 October 2015](https://www.facebook.com/Frontlinevirtualreality/photos/a.922894104466574/929039173852067/?type=3)

I experienced this through 360 lens Virtual Reality glasses. I’ve not viewed something
like this before, it was a rather an emotional and all consuming experience. You
are totally immersed into another world as you see and hear the delicate animals
take their first tentative steps to freedom and see the team who have been responsible
for making it happen. And of course if I were viewing this in a different capacity,
I would as a donor, have been part of that team that gave those animals their freedom
back.
 

![Dutch Virtual Reality festival 2015](https://www.fundraising.co.uk/wp-content/
uploads/2015/11/dutch-virtual-reality-days-2015.jpg)

The International Fundraising Congress in Holland was followed a few weeks later
by Dutch VR Days.

 Virtual Reality (VR), also referred to as immersive multimedia or [computer-simulated life](https://en.wikipedia.org/wiki/Computer_simulation),
replicates an environment that simulates physical presence in places in the real
world or imagined worlds and lets the user interact in that world.

[The New York Times is releasing a virtual reality app](http://www.theverge.com/2015/10/20/9573165/nyt-vr-new-york-times-cardboard-app)
and is sending Google cardboard viewers to anyone who gets the paper delivered to
their homes.

The app’s first film will be “The Displaced,” which follows the lives of three refugee
children from South Sudan, eastern Ukraine, and Syria. It’s produced in partnership
with Vrse, the biggest player in VR documentary filmmaking and one of the best-known
VR film companies.

[Amnesty International started testing virtual reality with face-to-face fundraising](http://sofii.org/case-study/virtual-reality-in-street-fundraising)
in the streets of London. UNHCR has begun in Latin America.

For me the sight and sound experience was very powerful. However VR is not limited
to just sight and hearing VR can create a total sensory experience which can also
include touch, and smell.

How could you use the immersive VR experience to connect and inspire your team, 
your supporters and campaigners to your cause? I think there are huge possibilities
and potential for testing this approach.
I think they are onto something. What do
you think? _**[Lucy Gower](http://www.lucyinnovation.co.uk)** is a trainer, coach,
consultant and author specialising in the people part of innovation. She led the
first innovation team at the NSPCC in 2007 and it was here that Lucy realised that
you can have the best ideas, processes and technology, but if you don’t have the
right mix of people lined up and committed to ideas and the impact they can have
then even the best ideas will fail._

_Since leaving the NSPCC in 2012 Lucy has worked with over 50 organisations including
Amnesty, Cystic Fibrosis Trust, Nesta, The Children’s Society and Greenpeace. Lucy
specialises in developing focused and creative teams that deliver results._

_Lucy is author of [The Innovation Workout](https://www.fundraising.co.uk/2015/10/29/lucy-gowers-book-offers-10-steps-to-build-creativity-and-innovation-skills/)
and is a regular blogger and conference speaker, both in the UK and overseas. _**

 * **[Virtual reality campaign helps reticent swimmers into the water](https://fundraising.co.uk/2016/07/18/virtual-reality-campaign-helps-reticent-swimmers-water/)**(
   18 July 2016)
 * **[National Autistic Society uses VR in shopping centres to raise awareness](https://fundraising.co.uk/2016/08/18/national-autistic-society-uses-vr-shopping-centres-raise-awareness/)**(
   18 August 2016)
 * **[Plan International UK uses virtual reality to promote its Because I am a Girl campaign](https://fundraising.co.uk/2016/09/03/plan-international-uk-uses-virtual-reality-promote-i-girl-campaign/)**(
   3 September 2016)
