# Global online game Jaro aims to raise $1 billion in a year

- Link: https://fundraising.co.uk/2013/04/16/global-online-game-jaro-aims-raise-1-billion-year/
- Published: 2013-04-16T00:01:00+01:00
- Author: Howard Lake

A new global online game is today setting out to become the world's largest single
annual fundraising initiaitive.

Jaro will initially raise funds for **13 UK charities** – ActionAid, Age UK, Amnesty
International, British Red Cross, Cool Earth, Great Ormond Street Hospital Children’s
Charity, Guide Dogs, Merlin, War Child, World Cancer Research Fund, World Heart 
Federation, World Society for Protection of Animals and WWF.

Its aim is to **raise US$1 billion**. This sum will be split between the charities
and one very lucky winner. But **who will decide the split?** The players themselves,
when they first sign up to play, are asked: if you won $1 billion, how much would
you give to charity and how much would you keep for yourself?

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The average split from all players will be applied to the final amount distributed
amongst the charities and the winning individual.

 

 

## How to play Jaro

Jaro.com is open today and costs US$10, about £6.50, to play. The game is like a**
numerical battleships**, with each player having two three-by-three grids of numbers.
In one they choose an arrangement of the numbers one to nine for defence, and in
the other they arrange those numbers in positions for attack.

Players compete against other people across the globe in an online knockout tournament.
They have to guess how their opponent has placed their numbers. The final gameplay
is automated and animated. You can even watch a playback of your games.

![Game of Jaro](/files/images/example-game-of-jaro-2.jpg)

![Example game of Jaro](/files/images/example-game-of-jaro.jpg)

The player with the closest guess wins and goes through to the next round.  The 
two players who successfully navigate 27 rounds will face each other in the grand
final.

The site offers players advice on tactics in choosing where to place their numbers.
Players can also research their next opponent's history of number placing, to try
to help them in their play.

## Beginnings of Jaro

Anthony Farah, CEO of Jaro, said: "Jaro.com is a billion dollar game for good – 
it is good for charities, good for the players, and good fun. We’re asking people
a billion dollar question: how would you split a mind-boggling amount of money between
charitable causes and one lucky winner’s jackpot? And then we’re asking them to 
pull together and make that US$1 billion a reality."

Farah first came up with the idea of a global game for good in the 1980s, and has
spent the past five years building the platform and team behind it.

The game was unveiled to charities from around the world at the 2012 International
Fundraising Conference in Holland.

![Jaro stand at the 2012 International Fundraising Congress](/files/images/jaro-
ifc-2012.jpg)

**Jaro charges players an admin fee of 0.50c** "to ensure no costs are incurred 
to registered charities involved".

Peter Lewis, CEO of the Institute of Fundraising, said: "Jaro combines the popularity
of social networking and online gaming with the desire to donate in a fun and interactive
way.  We hope this will be a winning combination that taps into new audiences and
unlock a much needed new stream of income for charities."

## Biggest single annual fundraising initiative in the world?

Vivant, the digital agency behind Jaro, believes that the game could become by far
the biggest single annual fundraising in the world. To do so, it needs to beat the
record held by the London Marathon, which raised £52.8 million for charities in 
2012.

Jaro is launching in the UK, supporting UK charities, but **will expand to other
countries** and benefit other charities.

[www.jaro.com](http://www.jaro.com)

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